Indie Game Dev | Educator | Storyteller 👾
Fueled by coffee, creativity, and (a lot of) debugging. ☕💻 I'm a multidisciplinary developer who loves turning logic into fun and ideas into interactive mechanics. I don't like being tied down to just one tool, so I choose the engine based on the project's mood—building worlds fluently across Unity, Godot, GameMaker, Construct 3, and Scratch.
Whether I'm designing an intriguing puzzle, crafting a narrative, or teaching logic through games, this is my creative laboratory. Here you'll find my prototypes, educational projects, game jams, and experiments with code and design. Welcome to my portfolio—play my projects below! 👇